AMD Demos FSR 4 on Radeon RX 9070 GPUs: Improved Visuals, Reduced Artifacts, and Ghosting
AMD unveiled its latest upscaling technology, FidelityFX Super Resolution 4 (FSR 4), during CES 2025, showcasing a significant leap in image quality over the previous FSR 3.1 iteration. Demonstrated on Radeon RX 9070 GPUs, AMD's FSR 4 promises smoother visuals with fewer artifacts, ghosting, and shimmering—paving the way for more immersive gaming experiences.
FSR 4 vs. FSR 3.1: The Improvements
1. Transparent Effects and Particle Clarity
In a demonstration with Ratchet & Clank: Rift Apart, AMD highlighted how FSR 4 handles transparent effects like a green chamber with improved clarity. Unlike FSR 3.1, which struggled with shimmering and garbled visuals, FSR 4 presented well-defined, clear particles even in Performance mode.
2. Ring and Environmental Details
In another comparison, the FSR 3.1-rendered ring around the character lacked definition and shimmered under movement. With FSR 4, the ring appeared sharp and stable, showcasing AMD's progress in reducing visual instability.
3. Ghosting Reduction
One of the standout advancements in FSR 4 is the drastic reduction of ghosting. Falling particles and fast-moving objects rendered with FSR 4 appeared smooth and artifact-free, addressing one of FSR 3.1's most criticized shortcomings. Additionally, stadium audiences rendered with FSR 4 displayed improved detail and clarity.
4. Shimmering Fixes
A notable improvement was seen in scenes with complex geometry, such as staircases. While FSR 3.1 exhibited significant shimmering, FSR 4 nearly eliminated the issue, delivering clean, stable visuals without the need for zooming to spot the differences. here it is the full demonstration by Hardware Unboxed
FSR 4 will debut in Call of Duty: Black Ops 6 and Ratchet & Clank: Rift Apart. As more developers adopt AMD's latest upscaling technology, gamers can expect enhanced visual fidelity and performance across a growing library of titles.
What’s Next for AMD FSR 4?
FSR 4 is set to launch soon, bringing AMD closer to its goal of delivering high-quality visuals without compromising performance, even on modest hardware. With its ability to fix ghosting, reduce shimmering, and enhance clarity in challenging scenarios, FSR 4 is poised to rival NVIDIA's DLSS 4.
What are your thoughts on AMD’s FSR 4 improvements? Which games do you hope will adopt this technology next? Drop your comments below!