Phantom Blade Zero Will Be Around 20–30 Hours Long and Feature Four Difficulty Levels

Upcoming action title Phantom Blade Zero aims to offer a substantially longer experience than many hack-and-slash games, based on recent insights from the developers at S-Game. According to details shared on Chinese forums Tieba, the main storyline will clock in at roughly 20 to 30 hours, plus an additional 20 hours of side content. This makes for a significantly broader scope than typical pure action titles.

Four Difficulty Levels and Partial Boss Checkpoints

Phantom Blade Zero will include four distinct difficulty options—ranging from a relatively easy setting to an extremely punishing mode. This opens the door for both casual fans and hardcore players to find a suitable challenge. Intriguingly, even on higher difficulties, you won’t have to completely start boss fights over if you lose during their second phase; the game will respawn you at the beginning of that phase rather than the entire encounter.

Boss-Rush Mode and Hidden Bosses

In addition to its main campaign, Phantom Blade Zero will feature a boss-rush mode, allowing you to refight bosses you’ve already conquered—plus some extra hidden encounters for a fresh challenge. This, combined with 30 main weapons and 20+ secondary weapons, suggests combat variety and replayability will be central to the experience.


Does the combination of extended playtime, multiple difficulty levels, and extra modes make Phantom Blade Zero more appealing to you than shorter hack-and-slash titles? Share your thoughts on its expanded approach below!

Angel Morales

Founder and lead writer at Duck-IT Tech News, and dedicated to delivering the latest news, reviews, and insights in the world of technology, gaming, and AI. With experience in the tech and business sectors, combining a deep passion for technology with a talent for clear and engaging writing

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