Tequila Works Brand and Game IPs Go to Auction Following Studio Closure
All assets, including RiME and GYLT, are now up for bidding until May 14 via Escrapalia. Following the unfortunate closure of Spanish game developer Tequila Works in late 2024 due to insolvency, the company’s full catalogue of intellectual property, trademarks, and unpublished works is now officially up for auction. The auction is being conducted by Spanish platform Escrapalia, and includes both published titles and in-development projects, with all assets divided into nine distinct lots.
Full IP Auction Breakdown
The listing includes Tequila Works' most well-known released games, including:
Deadlight
RiME
GYLT
The Invisible Hours
These titles are presented as consolidated intellectual property available for exclusive acquisition. Alongside these, the auction also includes three in-development titles—each reportedly featuring completed vertical slices:
Brawler Crawler
Dungeon Tour
The Ancient Mariner
In addition to the games themselves, the auction also features a bundle titled "Ideas Tequila Works", which may include conceptual IP, and a lot focused on corporate identity, namely ownership of the “Tequila Works” brand.
Bidders are granted access to technical, legal, and commercial documentation via a secured digital data room, which will only be available upon signing the required Non-Disclosure Agreements (NDAs). According to Escrapalia, ownership transfers will occur under the exclusive risk and responsibility of the buyer, and each bundle is governed by detailed contractual terms.
Early Bidding Interest in RiME and GYLT
As of now, some of the studio’s most beloved titles are already seeing competitive activity. Both RiME and GYLT have attracted over 150 bids each, with current offers reaching €15,500. RiME, in particular, was praised for its emotive storytelling and artistic direction, standing out as the studio’s most critically acclaimed work.
The bidding event officially closes on May 14, 2025, offering potential buyers—be they publishers, developers, or investors—a unique opportunity to acquire both established IPs and promising unreleased projects.
Given the growing market for indie remasters, reboots, and spiritual successors, this auction could present a strategic acquisition opportunity for companies looking to capitalize on the legacy of Tequila Works.
Which of Tequila Works’ games do you hope finds a new home? Could we see a sequel or revival? Let us know in the comments.