The Witcher IV Director Confirms: Ciri's Model Remains Unchanged in Behind-the-Scenes Video
Despite some initial confusion, Game Director Sebastian Kalemba has clarified on X that Ciri’s in-game model in The Witcher IV remains unchanged from what was showcased in the reveal trailer at The Game Awards this year. In a recent post on X, Kalemba explained that the apparent differences in the behind-the-scenes video are due solely to the absence of facial animations, specialized lighting, and virtual camera lenses in that particular segment.
For those who missed the behind-the-scenes video, which provides a fascinating look at the creation of the game’s reveal trailer. The video offers insight into the production process but should not be mistaken as showing an updated version of Ciri’s character model.
Previously known as Polaris, The Witcher IV was officially unveiled late last year with a cinematic trailer that confirmed Ciri as the main character—a decision that many fans had long speculated about. The game is designed to match the scale of The Witcher 3, with an emphasis on quality and player agency, offering meaningful choices that include the option to play Gwent once more instead of focusing solely on the crisis facing Ciri during her epic new adventure.
While the release date for The Witcher IV on PC and consoles remains unconfirmed, fans continue to eagerly anticipate the next chapter in the beloved series.
What do you think about the clarification on Ciri’s unchanged model? Are you excited to see her lead the charge in The Witcher IV? Let us know your thoughts in the comments below!